Webdar 1.0.0
Web user interface to libdar
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html_menu Class Reference

class html_menu shows a menu and provides events to act on other objects More...

#include <html_menu.hpp>

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Public Member Functions

 html_menu ()
 constructor
 
 html_menu (const html_menu &ref)=delete
 
 html_menu (html_menu &&ref) noexcept=delete
 
html_menuoperator= (const html_menu &ref)=delete
 
html_menuoperator= (html_menu &&ref) noexcept=delete
 
 ~html_menu ()
 destructor
 
void add_entry (const std::string &label, const std::string &tag)
 
unsigned int get_current_mode () const
 
void set_current_mode (unsigned int mode, bool force=false)
 
unsigned int get_previous_mode () const
 returns the reference of the previous mode (the mode that was selected before current mode)
 
std::string get_current_tag () const
 return the tage of the currently selected item
 
void set_current_tag (const std::string &tag)
 set the current selected mode giving its tag
 
std::string get_previous_tag () const
 get previous tag
 
std::string get_current_label () const
 get current label (what is shown to the user)
 
void record_actor_on_event (actor *ptr)
 modified wrapper from class events for our inherited classes
 
virtual void on_event (const std::string &event_name) override
 inherited from class actor More...
 
- Public Member Functions inherited from html_div
 html_div (const html_div &ref)=delete
 
 html_div (html_div &&ref) noexcept=delete
 
html_divoperator= (const html_div &ref)=delete
 
html_divoperator= (html_div &&ref) noexcept=delete
 
- Public Member Functions inherited from html_level
 html_level (const html_level &ref)=delete
 
 html_level (html_level &&ref) noexcept=delete
 
html_leveloperator= (const html_level &ref)=delete
 
html_leveloperator= (html_level &&ref) noexcept=delete
 
void adopt_static_html (const std::string &html)
 used in concurrency with body_builder::adopt()
 
void clear_children ()
 clear all adopted data
 
- Public Member Functions inherited from html_tooltip
 html_tooltip ()
 
 html_tooltip (const html_tooltip &ref)=default
 
 html_tooltip (html_tooltip &&ref) noexcept=delete
 
html_tooltipoperator= (const html_tooltip &ref)=default
 
html_tooltipoperator= (html_tooltip &&ref) noexcept=delete
 
const std::string & get_tooltip () const
 get the helper string to show as popup
 
void set_tooltip (const std::string &helper)
 set the helper to the tooltip (helper popup)
 
- Public Member Functions inherited from body_builder
 body_builder ()
 constructor
 
 body_builder (const body_builder &ref)
 copy constructor More...
 
 body_builder (body_builder &&ref) noexcept=delete
 move constructor More...
 
body_builderoperator= (const body_builder &ref)
 assignment operator drops all existing children More...
 
body_builderoperator= (body_builder &&ref) noexcept=delete
 move operator More...
 
virtual ~body_builder ()
 the (virtual) destructor
 
void set_prefix (const chemin &prefix)
 
void adopt (body_builder *obj)
 
bool is_adopted () const
 whether the object has currently a parent (= is adopted)
 
void foresake (body_builder *obj)
 
void set_visible (bool mode)
 ask for the object to become visible in HTML page or temporarily hidden More...
 
bool get_visible () const
 returns the current visible status of the object More...
 
bool get_visible_recursively () const
 return the effective visible status of an object taking into account all of ancestors that adopted it
 
void add_css_class (const std::string &name)
 set this object with a additional css_class (assuming it is defined in a css_library available for this object)
 
void add_css_class (const css_class_group &cg)
 set this object with an additional set of css_classes (assuming they are all defined in a css_library available for this object)
 
bool has_css_class (const std::string &name) const
 check the presence of the given class name
 
void remove_css_class (const std::string &name)
 remove the provided css_class name from the list of css_class names this object has been assigned to
 
void remove_css_class (const css_class_group &cg)
 remove the provided css_class_group from the list
 
void clear_css_classes ()
 clear the whole list of css_class names
 
const std::set< std::string > & get_css_classes_as_a_set () const
 provide the list of css_class names that this object has been set with
 
css_class_group get_css_class_group () const
 provide the list of css_class names as a css_class_group
 
std::string get_css_classes (const std::string &extra="") const
 return the class_name as inlined css, suitable to be added in a html marker More...
 
void define_css_class_in_library (const css_class &csscl)
 
void define_css_class_in_library (const std::string &name, const css &cssdef)
 
bool is_css_class_defined_in_library (const std::string &name) const
 check whether a css_class of given name already exists in a reachable css_library
 
std::string get_body_part (const chemin &path, const request &req)
 
void ignore_body_changed_from_my_children (bool mode)
 ignore my_body_part_has_changed() invoked from adopted children and myself More...
 
bool get_ignore_body_changed_from_my_children () const
 get the current status of ignore_body_changed_from_my_children()
 
void set_no_CR (bool no_cr=true)
 ask for the implementation not to add a new line after this control More...
 
void assign_anchor (bool mode)
 assign an anchor to this object (the object's inherited_get_body_part() will be wrapped into an HTML anchor: ) More...
 
std::string get_assigned_anchor () const
 return the anchor value that has been assiged to this object (without the leading #) More...
 
virtual void bind_to_anchor (const std::string &val)
 ask inherited components to use this anchor in case they redirect to an new URL or generate new URLs within their body part. More...
 

Static Public Attributes

static const std::string changed = "html_menu_changed"
 the available event for this class
 

Protected Member Functions

virtual std::string inherited_get_body_part (const chemin &path, const request &req) override
 inherited from body_builder More...
 
virtual void new_css_library_available () override
 inherited from body_builder, used to defines the css_class/css_selectors used by this class More...
 
virtual std::string inherited_get_body_part (const chemin &path, const request &req) override
 inherited from body_builder More...
 
- Protected Member Functions inherited from html_level
virtual void has_adopted (body_builder *obj) override
 inherited from body_builder More...
 
virtual void will_foresake (body_builder *obj) override
 inherited from body_builder More...
 
void reset_read_next ()
 
bool read_next (bundle &bdl) const
 return false if bdl could not be set (nor more entry to read)
 
std::string get_body_part_from_children_as_a_block (const chemin &path, const request &req)
 
virtual std::string inherited_get_body_part (const chemin &path, const request &req) override
 inherited from body_builder More...
 
- Protected Member Functions inherited from html_tooltip
virtual void new_css_library_available () override
 inherited from body_builder More...
 
virtual void has_adopted (body_builder *obj)
 inherited from body builder More...
 
std::string get_tooltip_body_part () const
 
- Protected Member Functions inherited from body_builder
virtual std::string inherited_get_body_part (const chemin &path, const request &req)=0
 implementation of get_body_part() method for inherited classes More...
 
void my_body_part_has_changed ()
 let a class record a change in what inherited_get_body_part() would return if it was called again with the same request More...
 
virtual void my_visibility_has_changed ()
 available for inherited class to be informed when their visibility changes More...
 
bool has_my_body_part_changed () const
 obtain the body_part changed status More...
 
chemin get_path () const
 return the path of 'this' according to its descent in the body_builder tree of adopted children
 
std::string get_recorded_name () const
 
void store_css_library ()
 this creates a css_library accessible from adopted objects to hold html class definitions More...
 
bool has_local_css_library () const
 return true if this object has a css_library locally stored (not from a adopter object)
 
std::unique_ptr< css_library > & lookup_css_library () const
 lookup toward registered parent body_builder object for the closest stored css_library More...
 
std::string get_body_part_from_target_child (const chemin &path, const request &req)
 
std::string get_body_part_from_all_children (const chemin &path, const request &req)
 
virtual void path_has_changed ()
 For inherited classes, called when the path has changed,. More...
 
virtual void has_adopted (body_builder *obj)
 Be informed that a new child has been adopted. More...
 
virtual void will_foresake (body_builder *obj)
 Be informed that a child is about to be foresaken. More...
 
virtual void has_been_adopted_by (body_builder *obj)
 Be informed that we have been adopted by obj, our new parent.
 
virtual void will_be_foresaken_by (body_builder *obj)
 Be informed that we are about to be foresaken by obj, our soon former parent.
 
virtual void css_classes_have_changed ()
 Be informed about css class modification. More...
 
virtual void new_css_library_available ()
 
unsigned int size () const
 access to adopted childs
 
body_builderoperator[] (unsigned int i)
 access to adopted childs
 
body_builderget_parent () const
 return the parent object or nullptr if no object has adopted this object
 
template<class T >
void closest_ancestor_of_type (T *&ancestor)
 access to the closest ancestor (parent) matching (dynamic_cast) the provided type More...
 
void orphan_all_children ()
 orphan all adopted children
 
bool get_no_CR () const
 true if it has been requested no to add Carriage Return after the HTML object
 
- Protected Member Functions inherited from events
virtual void broken_peering_from (reference *obj) override
 inherited from class reference More...
 
void register_name (const std::string &name)
 add a new event for actors to register against
 
void unregister_name (const std::string &name)
 remove an event and remove all actors that registed on it
 
void rename_name (const std::string &old_name, const std::string &new_name)
 rename an event and keep all existing peering to this new event More...
 
void act (const std::string &name)
 trigger a given event
 
 events (const events &ref)
 copy constructor More...
 
 events (events &&ref) noexcept(false)=default
 
eventsoperator= (const events &ref)=default
 
eventsoperator= (events &&ref) noexcept(false)
 
void record_actor_on_event (actor *ptr, const std::string &name)
 record an actor for an given event
 
- Protected Member Functions inherited from reference
virtual void broken_peering_from (reference *obj)
 to be informed when a peer has broke the peering with me More...
 
void reset_read_peers () const
 reset the peers reading
 
bool read_next_peer (reference *&peer) const
 
 reference ()
 usual constructor
 
 reference (const reference &ref)
 copy constructor More...
 
 reference (reference &&ref) noexcept(false)
 move constructor (only operational for objects without peering) More...
 
referenceoperator= (const reference &ref)
 assignment operator (only operational for objects without peering) More...
 
referenceoperator= (reference &&ref) noexcept(false)
 move assigment operator More...
 
virtual ~reference ()
 destructor
 
void peer_with (reference *obj)
 method used to create a relation between two objects More...
 
void break_peer_with (reference *obj)
 break the peering with the object given as argument
 
bool is_peer (reference *obj) const
 whether a peering exists with that object
 
bool is_empty () const
 whether the current object has peering
 
unsigned int size () const
 the number of peers
 
- Protected Member Functions inherited from actor
 actor (const actor &ref)=default
 
 actor (actor &&ref) noexcept(false)=default
 
actoroperator= (const actor &ref)=default
 
actoroperator= (actor &&ref) noexcept(false)
 
virtual void on_event (const std::string &event_name)=0
 implementation in inherited class of the action triggered by the event given in argument More...
 

Detailed Description

class html_menu shows a menu and provides events to act on other objects

class html_menu provides a menu of choices to dynamically change another part of the html user interface upon change the event "changed" is generated

Member Function Documentation

◆ add_entry()

void html_menu::add_entry ( const std::string &  label,
const std::string &  tag 
)

add an entry in the menu

Parameters
[in]labelis any text that will be showed to the user
[in]tagis to programmatically change the selected item (not translatable as the label)
Note
first added entry will get the index (or mode) zero, next added entry will have index 1, adding an empty string makes a non selectable space between buttons.

building the body_builder tree

◆ get_current_mode()

unsigned int html_menu::get_current_mode ( ) const
inline

returns the reference of the current mode

Returns
the selected item in the order of addition using add_entry starting from 0: First add_entry gives item number 0, second gives 1, etc.

◆ inherited_get_body_part()

string html_menu::inherited_get_body_part ( const chemin path,
const request req 
)
overrideprotectedvirtual

inherited from body_builder

Reimplemented from html_div.

◆ new_css_library_available()

void html_menu::new_css_library_available ( )
overrideprotectedvirtual

inherited from body_builder, used to defines the css_class/css_selectors used by this class

Reimplemented from html_tooltip.

◆ on_event()

void html_menu::on_event ( const std::string &  event_name)
overridevirtual

inherited from class actor

Implements actor.

◆ set_current_mode()

void html_menu::set_current_mode ( unsigned int  mode,
bool  force = false 
)

set html field accordingly to the given mode

Parameters
[in]modeis the mode to set, it start from 0
[in]forceis set to true, will never take into consideration the current mode and avoid changing if the new mode is the same

all is fine, we can go on modifying the objects


The documentation for this class was generated from the following files: